1 December 2025
Development Diary: Adding Custom Assets
Support for custom assets is here along with a quick tour of the Editor.
1 December 2025
Support for custom assets is here along with a quick tour of the Editor.
15 November 2025
The long-awaited bicycles are here — including bicycle lanes and parking.
1 November 2025
After more than a decade of successful collaboration across numerous titles that we're both immensely proud of, Paradox Interactive and Colossal Order have mutually decided to pursue independent paths.
29 October 2025
We're excited to bring you Bridges & Ports, the first major expansion for Cities: Skylines II — connecting your cities like never before.
15 October 2025
An update on future UI improvements, bug fixes, and a sneak peek at Bridges & Ports.
1 October 2025
The first dev diary about the Bridges & Ports expansion — focused on the many bridges it brings.
15 September 2025
We're excited to announce that Bridges & Ports, the first major expansion for Cities: Skylines II, has a release date.
1 September 2025
An update on future UI improvements, bug fixes, and a sneak peek at Bridges & Ports.
15 July 2025
A check-in from Colossal Order on what's coming next for Cities: Skylines II.
15 June 2025
Let's take a peek at the free content added with patch 1.3.3f1, including quays, piers, and new bridges.
10 December 2024
Detailer's Patch #2 brings 8 new roads, the new Traffic Routes feature, parking lots and halls, cul-de-sac variations, the Line Tool, the Roadside Tree Selector, and 10 Pocket Parks.
15 September 2024
Patch 1.1.8, also known as Decorations Patch, is almost ready for you.
25 June 2024
As we have seen a bunch of questions about how Tile Upkeep works, here's a deep dive into the mechanic.
15 June 2024
The second dev diary detailing the changes coming in the next patch — focused on the Economy 2.0 rework.
1 June 2024
A look at the economy re-work coming to Cities: Skylines II.