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Development Diary: Map Editor

20 March 2024

Development Diary: Map Editor

This time we will go over map creation in the Editor in Cities: Skylines II, how it works, and what you can do in the first iteration of it. When we set out to ...

Beach Properties Asset Pack & Modding Wavelet Patch

18 March 2024

Beach Properties Asset Pack & Modding Wavelet Patch

Today we announced the first post-launch content for Cities: Skylines II, the asset pack Beach Properties, which will be released on the 25th of March, 2024. Alongside the patch we will introduce the first stage of the long-awaited modding support...

New job openings

19 February 2024

New job openings

Transform urban dreams into reality! Join our studio crafting the future skyline. Architects, developers, and visionaries, let’s build together!

Cities: Skylines II Release

24 October 2023

Cities: Skylines II Release

Today is a big day for us as Cities: Skylines II is available on Steam and Microsoft Store. We’re incredibly proud of our team and all the care and dedication they have put into the game. Following the success of Cities...

Behind the Scenes #2: Editor

18 October 2023

Behind the Scenes #2: Editor

Today we’re sharing our plans for the Editor in Cities: Skylines II. Currently, the game does not include the Editor, but we will update the game post-relea...

Behind the Scenes #1: Modding

17 October 2023

Behind the Scenes #1: Modding

We have a new mini-series of development diaries as we count down to the release of Cities: Skylines II. In this series, we take you behind the scenes of development sharing some of our processes a...

Development Diary #12: Sound & Music

4 September 2023

Development Diary #12: Sound & Music

Today we delve into the world of sound and music in Cities: Skylines II. The sounds follow in the footsteps of the game’s predecessor with all the familiar basic elements: City Ser...